Sample transformation instrument

ORVO

Stretch sound until it becomes something else.

Load a sound, choose a transformation engine and shape it with PULSE sequencing, drawn motion, four LFOs, macros and a complete effects rack. ORVO is designed for the moment a familiar sample needs to become an entirely new instrument.

Standalone preview build available for Windows x64.

Version
1.0.0 preview
Status
Preview installer
Price
Free Windows preview
ORVO interface screenshot

How you use it

Four engines, four things one sample can become.

Load a sound once. Each engine takes it somewhere different, and you can move between them without loading it again.

Cloud

A sample becomes an evolving cloud.

The sound is spread into a cloud that keeps evolving while you hold it.

Use it for pads, beds and atmospheres.

Elastic

A sample becomes a rhythm.

Stretch the sound against the tempo and let the PULSE gate sequencer cut a pattern into it.

Use it for gated phrases and moving loops.

Tape

A sample becomes tape.

The sound is treated like a reel of tape, with the movement that comes with one.

Use it for wobble and worn-in character.

Grain

A sample becomes a texture.

The sound is cut into grains and rebuilt as a granular texture.

Use it for textures built from a single recording.

Interface demonstration

The workflow in motion.

ORVO turns a single sample into evolving clouds, elastic rhythms, tape movement and granular textures through a tactile performance interface.

  1. 1
    Load

    Bring in any sample and define the playable region.

  2. 2
    Transform

    Move between stretching, tape, cloud and granular engines.

  3. 3
    Perform

    Animate the result with PULSE, LFOs, macros and effects.

Core features

What is inside.

  • 01

    Cloud, Elastic, Tape and Grain transformation engines

  • 02

    Tempo-synced PULSE gate and motion sequencer

  • 03

    Four LFOs with flexible modulation routing

  • 04

    Melt, Pulse, Drift and Space performance macros

  • 05

    Filter, drive, delay and reverb effects rack

  • 06

    Rendered audio workflow for returning transformed sound to the DAW

Specs

Requirements and setup.

Compatibility

  • Windows x64 standalone preview installer
  • VST3 compatible host target in testing
  • Built with C++20 and JUCE 8
  • Final desktop release targets will be confirmed before launch

Installation

  1. Download the Windows x64 setup installer from the ORVO page.
  2. Run the installer and launch the standalone ORVO preview build.
  3. Use it as a test build while final plugin compatibility and release details are refined.

Known beta limitations

  • ORVO is a preview build and may change before a formal release.
  • Final compatibility and system requirements are still being tested.
  • Interface recordings and audio examples will be added before launch.

Preview installer

Free Windows preview.

Download the Windows x64 setup installer to test the standalone ORVO preview. Treat it as an evolving build, not a finished commercial release.

Questions

Before you ask.

Is ORVO finished?

No. It is a preview build: free to download and test, and it may change before a formal release.

Is it a plugin?

The preview is a Windows x64 standalone app. A VST3 version is being tested and is not part of this download yet.

Can I use my own samples?

Yes, that is the point of it. Bring in a sample, set the region you want to play, and choose an engine.

How do I get the result into my project?

ORVO renders the transformed sound to audio, which you then bring back into your DAW.

Is there a Mac version?

Not yet. The preview runs on 64-bit Windows.

Changelog

1.0.0 preview

  • Windows x64 setup installer added for the standalone preview build.
  • Four transformation engines: Cloud, Elastic, Tape and Grain.
  • PULSE gate sequencer with drawn modulation and four LFOs.
  • Macro controls and a complete filter, drive, delay and reverb chain.